| The popularity of online cartoon games has | | | | online multiplayer games have added a social |
| reached phenomenal proportions. Their appeal has | | | | dimension to the gaming experience. It is now the |
| caught the fancy not only of kids but of adults as | | | | established norm in on-line gaming. Players not only |
| well. It is not surprising to see a 40-year old | | | | enjoy the opportunity to play the character in |
| individual getting hooked to Power Rangers games | | | | their favorite Power Ranger or Naruto but also |
| and Naruto games. In today's online gaming | | | | interact with other players and create a mix of |
| landscape, age is no longer a major factor since | | | | characters that fight in the same fictional gaming |
| players of all ages now actively join these virtual | | | | settings. |
| games to have fun. | | | | They are specially programmed for two or more |
| There is practically an endless selection of online | | | | players. While they are extremely popular, they |
| games that you can join. Your range of choices | | | | can also be demanding. You will have to log in a |
| of online- games includes flash games, action | | | | significant amount of your time before you can |
| games, fun games, sports, puzzle, shooting and | | | | become a topnotch player. The demand for |
| cartoon network games. Gone are the days | | | | network protocols especially for online gaming |
| where cartoon games such as Naruto and Power | | | | purposes will continue to grow as the multiplayer |
| Rangers were considered as purely kid stuff. | | | | game industry is now a multi-billion dollar business. |
| These initially rode on the popularity of their TV | | | | It has redefined the concept of social interaction. |
| versions, and it was generally expected that | | | | Today, players are drawn more to this gaming |
| these games targeted the younger segment of | | | | setup since an empty virtual gaming world is |
| the population. | | | | considered boring. They have now transformed |
| As the online gaming experience became more | | | | into a more complex form of online social gaming |
| advanced and sophisticated, so was the level of | | | | experience with the emergence of Massively |
| satisfaction of gamers. This has led to the | | | | Multiplayer Online Role-Playing games or MMORPG. |
| development of new generation of online games, | | | | This is the latest genre of Multiplayer online games |
| which are broadly referred to as role-playing | | | | where a community of players interacts with one |
| games or RPG. This genre allows players to | | | | another playing their favorite online games such |
| assume the role of specific characters in their | | | | as Naruto and Power Ranger. |
| favorite cartoon, or gain complete control of one | | | | Just like with the other RPGs, players of |
| or more avatars, under a fictional game setting. | | | | MMORPGs assume a defined role of a character in |
| An established set of rules and guidelines | | | | their favorite online cartoon game. Players take |
| determine whether an action result to success or | | | | full control of the actions of the fictional character. |
| failure. | | | | MMORPGs are differentiated from other RPGs |
| This early generation of RPG has led to the | | | | and small multiplayer online games by the number |
| development of online multiplayer games. These | | | | of players that are involved in the game. |