| With animation software and technology | | | | Indeed, I bet we could use some of their |
| enhancements avatars used in augmented reality | | | | research to see if we can accelerate various uses |
| and virtual reality environments as companions, | | | | of animation concepts in the virtual environments |
| tutors, and online cartoon-like friends, animation is | | | | of the future. Perhaps, bring some of this obvious |
| surely uniting the real world with an imaginary one. | | | | reality of future periods to fruition on a shorter |
| Some of the greatest uses of artificial intelligence | | | | time-line. |
| software is used in animation and VR | | | | Animated characters that are close to real life |
| environments. | | | | people would be a smart step in getting humans |
| As for a human assistant VR companion, Carnegie | | | | used to participating with such computer |
| Mellon University is doing some work on this, as | | | | generated systems treating them like people, as |
| they also had some funding about 5-years ago to | | | | that will be the next step for us as we progress |
| develop assistants that could read manuals and | | | | with such technologies. Many science fiction |
| repeat them in laymen's terms for mechanics | | | | authors have discussed such probable futures, and |
| working on high-tech equipment, walking them | | | | it appears we are nearly there. |
| thru the process. | | | | |