| One of the first things a person has to concur | | | | Building professionals (architects and structural |
| with on interacting with the new Game CitiesXL | | | | engineers as well as urban planning professionals |
| for the first time is the fact that 3D simulation | | | | and surveyors) who have for long been without a |
| has finally come of age. This is a because Game | | | | game they could use to sharpen their skills in a |
| CitiesXL, whose makers describe as a next-gen | | | | 'fun way' also find in the game CitiesXL one such |
| game, gives the users the opportunity to create, | | | | game, where they can have fun playing without |
| using what can only be described as 'cutting-edge | | | | feeling they are 'wasting time' as the game offers |
| 3D simulation,' real looking virtual cities, complete | | | | them the consolation of also knowing that they |
| with all features one would expect in a real human | | | | are sharpening their planning and 'anticipatory skills' |
| city, and perhaps even incorporate some features | | | | while at it. |
| that one would wish were present in real human | | | | The players in game CitiesXL are viewed as |
| cities, and which as yet remain absent in the | | | | 'aspiring mayors' with a challenge to create cities |
| actual cities that we currently have, giving room | | | | that are not only habitable, but actually lovable to |
| for fantasy-acting which is one of the greatest | | | | the imaginary populations to live in them. To make |
| attractions of simulation games. | | | | the simulation as real as possible, CitiesXL comes |
| The beauty of Game CitiesXL is that it gives the | | | | with hundreds of buildings (which are something of |
| person who has always felt that they couldn't | | | | masterpieces, architecturally speaking), set up in |
| relate to the wild simulation games of the fore | | | | different terrain and climate settings. |
| something they can really relate with. As it turns | | | | The developers of CitiesXL seem to have quite |
| out, there are those of us who have always felt | | | | seriously thought about what goes into the |
| that the kind of imagination prowess that the | | | | making of a real city, because as the CitiesXL |
| traditional simulation games tended to offer was | | | | player comes to discover, this game is not just |
| simply beyond what we could marshal, especially | | | | about the manipulation of the cities' aesthetics, but |
| given that the traditional simulation games 'offered | | | | also the economics and social-economic elements |
| no rewards' for such pulls and tugs on the | | | | of life for their 'populations.' So confident are the |
| imagination. When one is called upon to simulate | | | | developers of CitiesXL about their product that |
| what they have never seen, it is their imagination | | | | they are offering a 'teaser version' of the game |
| that is put to work, or test, as it were, and many | | | | on their website, that a person can get a feel of |
| people have always wished there were simulation | | | | the game, before committing their money into it. |
| games based on things we could relate with, and | | | | Going by the number of people listing themselves |
| CitiesXL seems to be one such game for many | | | | as fans of the game (mainly after their first |
| people. | | | | impressions of Game CitiesXL), it would also seem |
| Women and girls, particularly, who could not relate | | | | that the game's reception is proving to be good, |
| with the testosterone charged simulation games | | | | meaning that Game CitiesXL could quite easily |
| of the fore, that revolved around giant fights | | | | turn out to be the next big thing in the 3D |
| whose roots they couldn't quite make sense of, | | | | simulation game world. |
| have in CitiesXL a game they can relate to. | | | | |