| What do airline pilots, police, and the military all | | | | called the box, you will be sweaty, & feel |
| have in common? They all use sophisticated | | | | mentally exhausted. |
| virtual reality technology to train individuals. Airline | | | | Today's airline pilots goes into the simulator once |
| pilots, and corporate pilots both use multi-million | | | | a year if your a first officer, or twice a year if |
| dollar full motion level C,& D simulators that | | | | your a captain. Both pilots are graded either pass, |
| completely wrap around the cockpit view. Sitting | | | | or fail. The simulator is a good way for pilots to |
| in a motion simulator is like being in a virtual reality | | | | review stuff they don't normally encounter. This |
| game. The cockpit of the simulator totally mimics, | | | | helps to keep them on their toes. Typically they |
| & feels the same compared to the actual | | | | review preflight checks, low visibility take offs,or |
| airplane. | | | | problems after take off. In flight, they practice |
| The purpose of a virtual reality simulation is to | | | | recovery from stalls and navigation stuff like |
| condition, & modify your behavior so to | | | | entering & exiting of a holding patterns. They |
| respond to any type of emergency efficiently. | | | | practice steep turns to improve their scan & |
| Ironically, this technique is also used to modify the | | | | hand eye coordination. |
| behavior of fearful fliers too. The simulation can | | | | They also practice four approaches into various |
| simulate any emergency more realistically then | | | | challenging airports in low visibility. Usually two of |
| the actual airplane. You can simulate an engine | | | | these approaches will end up in a missed |
| failure, or fire as you take off. You could put | | | | approach, or go-around with one engine failed. |
| obstacles on the departure such as mountains to | | | | While they are doing all of this they must practice |
| load up the stress level of flight crews. You could | | | | good communications in dealing with these |
| change to multiple environments like day, night, | | | | emergencies, dealing with flight attendants, and |
| dusk, or rain. You could change the weather like | | | | passengers. When they come out the simulator |
| adding rain, snow, or thunderstorms. You could | | | | with a passing mark, the feeling is usually relief, |
| even add moderate turbulence as a distraction. | | | | and mostly confidence that you could deal with |
| Whatever the environment you want, the | | | | any type of emergency that comes your way |
| instructor can recreate it. By the time a typical | | | | once back on duty. |
| flight crew comes out the simulator that's also | | | | |