| Let's say that in the future Virtual Reality | | | | the actual thoughts of humans playing out in the |
| becomes so real that it is a secondary option for | | | | VR environment. |
| folks for entertainment or even a vacation. In | | | | Would this have complications on the real world |
| such a Virtual Reality system, you could be | | | | and over all society in our current life experiences |
| anything that you wish to be, do anything you | | | | as flesh and blood? What do I mean, am I |
| want to do, and have no "real" social society | | | | suggesting that like the current human internet |
| norms to deal with. In this case would that mean | | | | that, such a collective communication system that |
| you would break tradition with your ethical values? | | | | we find in online social networks have implications |
| Some modern day psychologists have been | | | | that are quite different and therefore serious to |
| asking this question. And since the future of VR | | | | all those that participate. |
| would include social networks of people sharing | | | | Thus, it does affect the overall attitude of |
| the system with each other, would this mean that | | | | humans in general and their behavior and feelings |
| crime, rioting and bad or unethical behavior might | | | | towards others in either of the two worlds; online |
| run ramped; and if it did then what? | | | | or actual community. The implications of future |
| The reality that a VR environment is not real and | | | | robust artificial intelligence running super computer |
| therefore there are no "real consequences" to evil | | | | Virtual Reality environments changing the way |
| behavior, this might spur on some to think that it | | | | humans live forever, may be a realism that many |
| is okay to act out. And it would be a reflection of | | | | may not wish to talk about. Think on this. |