| Roleplaying chat is a very specific type of game, | | | | their real life. While this is often frowned upon as |
| where people use a pure textual interface to | | | | "breaking the spell" it may be necessary in order |
| engage in acts of collaborative imagination. | | | | to tell other players that you are going to be |
| Characters are assumed by the various | | | | away from the keyboard, or to inform them that |
| participants, and stories are told through | | | | you aren't feeling well and need to take it easy. |
| interactions that occur between those characters. | | | | When stepping out of character, people are |
| Within the chat, each person possesses a virtual | | | | generally instructed to encase their words in what |
| avatar. There is no physical representation of this | | | | are known as ooc marks. Ooc stands for Out Of |
| avatar, instead it is the duty of each participant to | | | | Character. The marks usually take the form of |
| imagine themselves, and the other players, and | | | | parenthesis which can then be placed around the |
| the relative positions each one has to the other. | | | | words. (Thus this would be considered an out of |
| While this sounds utterly complicated at first, in | | | | character statement). |
| general position doesn't matter nearly as much as | | | | In a good roleplaying chat environment, out of |
| action, and after a little practice it almost | | | | character remarks will be kept to a minimum, or |
| becomes second nature to create a mental map | | | | relegated to private messages, where they won't |
| of where everyone is supposed to be. | | | | interrupt the flow of the game. Part of being a |
| During a roleplay chat session each participant is | | | | responsible participant in such communities is |
| supposed to assume the role of a character. | | | | knowing when it is appropriate to use out of |
| However sometimes people feel the need to step | | | | character statements, and when to maintain the |
| out of that character, and say something about | | | | illusion of your characters identity. |