| Second Life should be thought of as a community | | | | primarily because they want to exchange the |
| more than a game. While it may have some | | | | virtual dollars for real dollars. This is all perfectly |
| things in common with MMORPGs, allowing | | | | legal as well and appears to actually be |
| massive numbers of players to interact with each | | | | encouraged by the creators, Linden Labs. |
| other online, what Second Life doesn't have is an | | | | There are lots of different opportunities to make |
| end game. There's no level 70 to hit. Competition | | | | money in Second Life, depending on what your |
| certainly exists inside the Second Life virtual | | | | skills are. Many designers who are great with |
| community however, just like it does out here in | | | | graphics design the clothes and accessories that |
| the 3-D world and like our own reality, that | | | | the avatars wear. Someone else might decide to |
| competition tends to revolve around money and | | | | run a nightclub and collect admission fees. Another |
| the things that money translates into, most | | | | person could simply be a bartender in that |
| notably - property. | | | | nightclub, working for a wage. The opportunities |
| Once you create your own Second Life avatar | | | | are endless and resemble how things work in the |
| and start exploring, you'll soon realize that all the | | | | real world, but all of this is now done virtually. |
| cities, the coffee shops, the clothing that people | | | | The best way to get to know Second Life is to |
| wear, the homes their character inhabit, were | | | | just go ahead and sign up, build an avatar and |
| made by other residents just like yourself. The | | | | start exploring. The Second Life website at |
| shops that items are displayed in may be owned | | | | actually has a lot of great information about how |
| by the creator of the items or it could be owned | | | | the economy works and they even run an |
| by a landlord, but someone has definitely bought | | | | economy blog and keep statistics on their |
| the land where any shop is built. The same goes | | | | economy, much like economists develop statistics |
| for nightclubs and houses. Some Second Life | | | | for the US govt on our economic health. Once |
| residents own entire islands. | | | | you get to know the virtual world a bit better, it's |
| The currency of Second Life is the Linden. They | | | | likely you'll come up with your own niche and |
| work like dollars and you exchange them for | | | | ideas for making money and can start exploring |
| good and services within Second Life. Linden | | | | how to best find opportunities - whether you |
| dollars can be purchased online or they can be | | | | want to simply have fun and build up your own |
| earned within the community. There are lots of | | | | stakes within the game, or want to start trading |
| different ways to make money in Second Life | | | | virtual money for the real thing. |
| and some people participate in Second Life | | | | |