| The world of online gaming is basically all about | | | | These online games could range from the simple |
| community. Gaming has gained such popularity | | | | text-based computer games to those games that |
| that it could now be considered as practically | | | | incorporate complex computer graphics with |
| mandatory. Being great and skilled at playing these | | | | virtual worlds that are populated by a lot of |
| video games gives individuals several social | | | | players simultaneously. A lot of the video games |
| benefits. Gaming communities have proven to be | | | | today have their own associated online |
| powerful, profitable, and at the same time, very | | | | communities and these make online gaming a true |
| fragile. Based on studies and research conducted, | | | | social activity that goes beyond the single player |
| gaming has become one of fastest growing in the | | | | games. |
| entertainment sector. It has surpassed the | | | | Online gaming has really made it mark, being an |
| achievements of full-length feature films, | | | | innovative feature of the Internet which would |
| revenue-wise. Gaming is truly a social activity and | | | | surely be staying and developing in the many, |
| the mere act of playing games has been directly | | | | many years to come. In the past, only those who |
| linked in the establishment of relationships as well | | | | were willing to spend expensive fees and put up |
| as social hierarchies throughout history. | | | | with a hard setup process made up online gaming |
| Games could be engrossing for many different | | | | communities. Today, though, a lot of people are |
| reasons. Online games or video games are those | | | | getting into, even the younger generation, which |
| that could be played over some kind of computer | | | | raises some negative implications as well on its |
| networking system, often the Internet itself. | | | | effect on kids. |