| Linden Lab has made a lot of changes this past | | | | be number one, but I know better than to put it |
| year, I felt the need to redefine how to earn | | | | there. Most people won't do this effectively, or |
| lindens in Second Life. Let's talk about some other | | | | just won't put in the effort. But if you gonna be |
| ways we used to make money | | | | making money in the future in Second Life this is |
| Camping: | | | | really the best way to do it. Good common sense |
| Before the new terms and services, landowners | | | | on how you choose locations and how you |
| would pay you to just stand or sit at their | | | | market them, will make you successful in affiliate |
| location. This was called camping and is now illegal! | | | | marketing. |
| Gambling: | | | | Here are two ways to earn lindens in affiliate |
| Another change Second Life made was the | | | | marketing: |
| outlawing of casinos! You could own one and | | | | One way is as product creator, in which you |
| make a lot of money. But not anymore! | | | | create a product package it up into vendors, and |
| Escort: | | | | give a percentage of your sales to other Second |
| This Isn't Illegal, but with all the new rules on the | | | | Life residents who sell your product. |
| classified system and the changes to your land | | | | The other way is to sell other people's products |
| rating, this is extremely hard to be viable as a | | | | to earn your commission by finding good locations |
| Linden earning alternative. | | | | that sell well. |
| Sploder balls: | | | | Again I honestly believe that they should be the |
| Was an event system where you would put | | | | number one way of earning revenue in Second |
| money into an object and over time all residents | | | | Life. The problem is not everyone knows how to |
| that participated in placing money in would receive | | | | market, so this will have to reside at number two. |
| some money back. But one person would win a | | | | #1 Product Creator / Store Owner |
| large part of the jackpot. | | | | The number one way of earning lindens in Second |
| Oh the list could go on and on, but that won't help | | | | Life is product creation. |
| you! I'm not here to tell you how not to make | | | | Let's say you have a hot pair of new sneakers, |
| money, I'm here to show you how to earn more | | | | you've just made, and want to sell. As the |
| lindens today. | | | | creator of the product, as long as you market it |
| So let's begin! | | | | well, that product becomes an instant asset for |
| Due to the fluctuation of the Linden economy, | | | | you. So if the shoes cost you 500 Linden's to |
| developing new methods to earning lindens | | | | upload the all the textures and all the box art, if |
| becomes important. As most of you know, those | | | | you price those shoes at 250 lindens and sell 2 |
| of you that have been here a few years, it is | | | | shoes, you've already recouped your investment. |
| getting harder day by day to earn lindens. Why? | | | | Now that's what I call ROI! |
| With all the publicity that Second Life has attained | | | | I know I'm gonna get a lot of boos from the |
| over the past few years, it is brought more and | | | | cheap seats, because real estate did make the |
| more people into the virtual world, to earn lindens | | | | chart. Fact is this year a lot of people that I know |
| just like you. | | | | in real estate close their businesses. More of my |
| So what are currently the three biggest ways to | | | | friends who make products, are still in business. |
| earn money in Second Life? | | | | This makes product creation the best way of |
| #3 Club: | | | | making lindens in Second Life. |
| After years of research, and after watching | | | | As I said before I'm shaky on my number one |
| many businesses fail, the ones that are still here | | | | and number two picks. The reason for this is |
| after a few years are clubs. My reasoning is | | | | there is a learning curve in creating products for |
| simple, there are numerous ways for your club to | | | | Second Life. Not to mention, there's a lot of |
| become an asset. | | | | competition in the product creation field. So you |
| One way that your club is an asset, is if you rent | | | | have to make great products that can sell. This is |
| out shops. It's important to have a high traffic | | | | a huge hurdle that some people can't get past. |
| rating for your club. This means you will have to | | | | This was my main reason as to why I was |
| have events on a regular basis. I can't stress | | | | leaning more towards affiliate marketing being my |
| enough how important it is to have really good | | | | number one pick. This is because by selling other |
| music, as well as a good performing DJ at your | | | | people's products, you don't have the same |
| club. Once you get people to visit your club, and | | | | learning curve as you would by creating the |
| stay long periods of time, your traffic rating will | | | | product itself. You just buy the affiliate package, |
| be high. A tip for you, keep your shops close to | | | | place it up at all locations you want and start |
| your dance floor. This gives the residents that | | | | earning money. |
| visit your club and easy way to purchase | | | | You will find numerous ways to earn revenue in |
| products. One fundamental mistake that I see | | | | Second Life, I'm just not gonna go into every |
| club owners make, is not having the dance floor | | | | single one of them. These here, are the best |
| close enough to their shops. Most people are at | | | | ones, that I have found to work. |
| your club to be social, so if they don't see your | | | | I'll say again, real estate is not in my top three, |
| stores, then they won't purchase any products | | | | since it's just not consistent. |
| from your location. | | | | In sales, the more products you add, the more |
| Be sure that if your rental shops are close to the | | | | chances to earn more revenue. Of course utilizing |
| dance floor, to raise the price of the fee. The | | | | some good marketing strategies, this can be a |
| price should be higher here, because it is prime | | | | slow building asset which can earn you lindens |
| real estate. A large portion of your sales will be | | | | every month. |
| made here. You can also price your rental fees | | | | DON'T MOVE YOUR SHOP OR CLUB AROUND!!! |
| higher for stores close to your landing point. When | | | | Once you complete your research and find a |
| a resident teleports to your location, the place | | | | good location for your shop or club, stay at that |
| where they arrive is considered the landing point. | | | | location and don't move around. As people |
| I'll say again, this is a prime location! | | | | landmark your location you don't want to move |
| The successful clubs use a mix of store rentals | | | | and lose all the work that you've done so far. I'll |
| and affiliate marketing, capitalizing off of their high | | | | say this again for those of you that cannot hear |
| traffic to see a revenue explosion in their | | | | what I'm telling you! If you find a good location |
| business. | | | | once you've completed your research, stay there! |
| #2 Affiliate Marketing: | | | | If they can't find you! Too late you've already lost |
| The number two way that I feel you should be | | | | the sale! |
| earning money in Second Life is affiliate marketing. | | | | I hope you've received some benefit from my |
| In my heart I feel that affiliate marketing should | | | | take on the best earning potential in Second Life. |