| Their are two main approaches to leveling up | | | | defeat creatures, or find something. |
| your character in World of Warcraft. | | | | Questing has its pros and cons as well as grinding. |
| The first approach is grinding while the second | | | | Once you complete a quest, you get a massive |
| approach is questing. | | | | bonus of experience, almost always a copper |
| Grinding | | | | silver/gold reward and often times a decent item |
| The term grinding means a player, such as you, | | | | for your level. Depending on the level of the quest |
| fights mobs or creatures over and over with no | | | | and its difficulty, sometimes that item is rare |
| quest behind it. Both pros and cons are found | | | | (blue). Questing is also a good choice to level since |
| when you play the game this way. As you kill the | | | | many quests link together and you don't even |
| mobs over and over, you will gain junk items as | | | | know but your getting two done at the same |
| well as a chance of a great item. You will also gain | | | | time. The con however, is spending time lost |
| copper/silver/gold and experience. However, their | | | | looking for the location of the mob you need, or |
| are also the cons. Grinding is not for every class, | | | | the item you have to find and collect. The |
| nor is it for every person. | | | | downtime when you're lost can add up and seem |
| When a player grinds, it is repetitive, boring and | | | | like an eternity. |
| causes you to lose interest in the game. | | | | Overall, it is said that grinding from 1-70 takes 3-4 |
| As opposed to: | | | | days of played time longer than someone who is |
| Questing | | | | simply questing. It is up to the player, kill mobs |
| In World of Warcraft, the Non-playable | | | | repeatedly with no player interaction, or complete |
| Characters (NPC's) give the player quests. | | | | quests with friends, get items and gold and have |
| These quests will often tell you to collect items, | | | | a goal. |